Our goal is to encode chapter 25-27 of Jojo's Bizzare Adventure: Steel Ball Run focusing on characters and their dialogue.
We decided on analyzing "Jojo's Bizzare Adventure: Steel Ball Run" because of Matthew and Harry's love for the series.
Things went very smoothly at first, with each memeber easily taking an understanding to xml and cbml. However, Connor soon dropped the project, leaving Matthew and Harry with more than they could chew, but eventually the two finished their assigned chapters.
Problems arose when it came to xslt however, but Matthew soon picked up and was able to output our HTML and analysis using it.
Harry then created a characters page with a beautiful css.
Throughout the entire project with struggled with what our "Big Picture" conclusion would be. We had thought about marking locations or music references but they were too spread out for us to be able to encode them in a timely manner. Thankfully during our presentation Dr. Beshero-Bondar gave us the idea to track how frequently characters speak compared to how frequently they think to themselves. Unfortunatley, we could not get the xslt to work in time or our cbml wasn't formatted for it in the first place.
We used a variation of xml called CBML (Comic Book Markup Language) created by the TEI to markup the manga. The xml files can be on our GitHub as well as our xslt used to convert xml to readable html.
We got our working copy of "Jojo's Bizzare Adventure: Steel Ball Run" from MangaDex. All images featuring the manga were obtained from there as well.